The Division Makes Its Way to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game

The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration has been formed to create a TTRPG that explores the series' post-pandemic setting. This initiative was revealed, with a funding drive scheduled to launch in the spring of 2026.

"This endeavor will bring the series' unique suspense, tactical intensity, and memorable setting to the table, providing fans a new way to experience The Division through deep narrative and player-driven missions," states an official release.

Launch products are set to feature a starter set, core rulebooks, a Game Master screen, figurines, and various deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was released in New York City, sending the United States into chaos. As the crisis worsens, civil order breaks down and hostile groups rise, turning the city into a battlefield. To preserve order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the agents come in.

Development on the RPG has been in progress for about three years, and it is confirmed to be complete. The forthcoming crowdfunding effort will function as a pre-launch sales platform to access a wider market, particularly in North America. Manufacturing is slated to begin immediately following the fundraiser, with deliveries expected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

An early look at the game's rules reveals it employs 10-sided dice exclusively through its new GRIS system, promoting a fast-paced and tactical style. Players leverage skills or traits to assemble small dice pools, typically from one to five d10s.

  • Instead of summing the total, participants select a single “resolution die” from the group.
  • This dice is then measured against a target difficulty.
  • Rolling a natural 10 triggers additional bonuses, such as increased harm or enhanced aid.

Combat Emphasize Tactical Placement and Situational Insight

Fights prioritize placement and situational awareness, reflecting the video games. Elements like cover, height advantage, or visibility directly influence dice rolls. This system seems built to favor coordination and clever tactics over raw numbers.

A Thematic Health Mechanic

The way health is managed introduces a compelling narrative layer. Operatives have a wound threshold; taking heavy hits reduces their effectiveness by lowering the size of their dice pool.

  1. At zero health, an agent is downed, but is not unconscious.
  2. They may still crawl and perform restricted acts, simulating the "downed" state seen in many shooter games.
  3. Any player in this state must consult a injury chart, risking persistent effects like trauma or crippling injuries.

A Ready-to-Play Adventure

A free Quickstart Guide will be released soon. It contains a pre-made starting adventure called Ashes of Murray Hill. In this mission, players lead the hunt for a lost doctor squad and must thwart an attack by the notorious Rikers faction, who have taken over that Manhattan district. More specifics and the complete product lineup will be unveiled closer to the campaign launch.

Anna Peters
Anna Peters

Maya Sterling is a leadership coach and innovation strategist with over 15 years of experience helping organizations and individuals achieve transformative growth.